COURSE INTRODUCTION AND APPLICATION INFORMATION


Course Name
Lighting Design in Digital Media
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
NMC 313
Fall/Spring
1
2
2
4
Prerequisites
None
Course Language
English
Course Type
Elective
Course Level
First Cycle
Mode of Delivery face to face
Teaching Methods and Techniques of the Course Critical feedback
Application: Experiment / Laboratory / Workshop
Practical demonstration
Lecture / Presentation
Course Coordinator
Course Lecturer(s)
Assistant(s) -
Course Objectives This course aims to advance students' skills in cinematography using lighting design, which is one of the basic aesthetic and technical elements of digital media production.
Learning Outcomes The students who succeeded in this course;
  • Define the role of cinematographer and lighting designer in the process of media content production.
  • Explain the steps that the cinematographer and lighting designer must complete from pre-production to post-production in a video project.
  • Use basic rules of lighting to create an image
  • Record a properly exposed image using the capabilities of digital cameras.
  • Identify and describe the roles of the camera and lighting crew members in a video project.
Course Description This course provides students practical instruction in lighting design.
Related Sustainable Development Goals

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Introduction
2 Mastering the portrait – Study of faces on video
3 Camera Workshop – Using the digital camera and lenses Shooting a set of portraits Brown, B. (2019). Exposure. In Motion Picture and Video Lighting for Cinematographers, gaffers and lighting technicians (pp. 195–203). essay, Routledge.
4 Tools of Exposure - Filters Brown, B. (2019). The Tools of Exposure. In Motion Picture and Video Lighting for Cinematographers, gaffers and lighting technicians (pp. 203–220). essay, Routledge.
5 Camera Movements - Applications and tools Example scene analysis
6 Composition Katz, S. D. (2019). Composing Shots: Spatial Connections. In Film directing shot by shot: Visualizing from concept to screen (pp. 157–183). essay, Michael Wiese Productions.
7 Crew members and roles Film analysis Kench, S. et al. (2023) Ultimate Guide to film crew positions (Jobs & Duties explained), StudioBinder. Available at: https://www.studiobinder.com/blog/film-crew-positions (Accessed: 30 July 2023).
8 Approaches to a shot from a cinematographer's standpoint - Examples Brown, B. (2019). Lighting Basics. In Motion Picture and Video Lighting for Cinematographers, gaffers and lighting technicians (pp. 57–89). essay, Routledge. Preparation for the “same lighting” exercise
9 Location Scouting - Recce
10 Lighting Workshop I Deakins, R. (2018) Looking at lighting - Jesse James - Blue cut train sequence, Roger Deakins. Available at: https://www.rogerdeakins.com/jesse-james-blue-cut-train/ (Accessed: 30 July 2023). Location scouting examples
11 Lighting Workshop II Detisch, A. (2023) 5 cinematic lighting techniques every filmmaker should know, StudioBinder. Available at: https://www.studiobinder.com/blog/film-lighting-techniques/ (Accessed: 30 July 2023). Location candidates for the music video
12 Lighting Workshop III Holben, J. (2022) Remote-location lighting - with Jon Joffin, ASC, The American Society of Cinematographers (en-US). Available at: https://theasc.com/blog/shot-craft/remote-location-lighting-with-jon-joffin-asc (Accessed: 30 July 2023). Lighting diagrams for the music video
13 Color Grading Aldredge, J. (2022) We’re going back to basics-color grading 101 in 2022, No Film School. Available at: https://nofilmschool.com/color-grading-guide-2022 (Accessed: 30 July 2023). “Same lighting” exercise
14 Color Grading Pre-production file for the music video
15 Review of the semester
16 Final Exam
Course Notes/Textbooks
Suggested Readings/Materials

American Cinematographer Magazine. American Society of Cinematographers. ISSN 0002-7928

Blain Brown. Cinematography: Theory and Practice. ISBN: 978-0240812090

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
1
10
Portfolio
Homework / Assignments
1
30
Presentation / Jury
Project
1
50
Seminar / Workshop
Oral Exam
Midterm
Final Exam
Total

Weighting of Semester Activities on the Final Grade
4
100
Weighting of End-of-Semester Activities on the Final Grade
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
1
16
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
2
Study Hours Out of Class
14
2
28
Field Work
Quizzes / Studio Critiques
1
10
Portfolio
Homework / Assignments
2
7
Presentation / Jury
Project
2
10
Seminar / Workshop
Oral Exam
Midterms
Final Exams
    Total
120

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to critically discuss and interpret the theories, concepts and ideas that form the basis of the discipline of new media and communication.

2

To be able to critically interpret theoretical debates concerning the relations between the forms, agents, and factors that play a role in the field of new media and communication.

3

To have the fundamental knowledge and ability to use the technical equipment and software programs required by the new media production processes.

X
4

To be able to gather, scrutinize and scientifically investigate data in the processes of production and distribution.

X
5

To be able to use the acquired theoretical knowledge in practice.

X
6

To be able to take responsibility both individually and as a member of a group to develop solutions to problems encountered in the field of new media and communication.

7

To be informed about national, regional, and global issues and problems; to be able to generate problem-solving methods depending on the quality of evidence and research, and to acquire the ability to report the conclusions of those methods to the public.

8

To be able to critically discuss and draw on theories, concepts and ideas that form the basis of other disciplines complementing the field of new media and communication studies.

9

To be able to develop and use knowledge and skills towards personal and social goals in a lifelong process.

10

To be able to apply social, scientific and professional ethical values in the field of new media and communication.

11

To be able to collect datain the areas of new media and communication and communicate with colleagues in a foreign language ("European Language Portfolio Global Scale", Level B1).

12

To be able to speak a second foreign language at a medium level of fluency efficiently.

13

To be able to relate the knowledge accumulated throughout the human history to their field of expertise.

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest